

If it's anything else, well, find ways to play that up. Is it roleplaying someone a bit shifty and a bit wanted for petty crimes? If it's an emphasis on stealth, that almost never works for a normal party. What does "something sneaky" mean to her? Does it mean doing lots of Sneak Attack damage? Does it mean stealthing around? Does it mean disarming traps (something thiefly, but not in my personal view "sneaky"). I worry that "wanting to play a sneaky character" may not be compatible with Pathfinder unless you tinker with a few things.
#Sneaky ninja dog full
Why can't she rely on the Fighter and Magus to flank? It seems to me that at level 1-5, which seems your main concern, it's really simple to move full speed and take your one attack with flanking. That means something like Trapspotter isn't helping us spot more traps, it's just making the game faster, and that's not something someone should have to spend a class feature for. I've found that as a player I'd rather have a slow game than get tagged by half the traps even though we have a rogue. Thanks in advance for any advice you can give!Īrma virumque cano - I'd consider just granting her Trap Spotter as a houseruled first level rogue class feature. Other than DEX and CON (and WIS if I go Ninja), do I need any of my other abilities to be elevated above 10?.(But then again, I didn't choose any talents that relied on a ki pool. Ninja or Rogue? The only concrete difference I can identify is that the Rogue can disarm magical traps, and the Ninja gets a ki pool.In addition, I have the following specific questions: I haven't played for very long, so I would appreciate any advice anyone has to offer, particularly if I've misinterpreted any of the character building rules, although I tried to validate the build using HeroLab. I've decided that as GM, I'm comfortable with the assumption that the leopard is willing to follow her around in the dark, but she will need to cast a light spell (using her special ability from the "Lightbringer" alternate racial trait) for the leopard to participate in combat.) (BTW, I'm aware that I have a problem with the animal companion not having darkvision. Level 6: (no progression because the benefits of boon companion have expired) Level 5: Feat = Precise Strike (allowed because intelligence now 3) Increase Consitution and Dexterity by 2 (due to "Alternate Advancement" archetype) Level 3: Feat = Agile Maneuvers (to enhance trip)


Level 2: (no progression because Boon Companion is not selected until Level 3) Level 1: Weapon Finesse (to boost natural attacks).

Level 5: Feat = Two-Weapon Fighting Rogue Talent = Combat Feat Precise Strike Level 1: Mad Dog Barbarian with animal companion leopard, to use as a flanking and tripping buddy Race: Elf with alternate racial traits darkvision + lightbringer + fleet-footed I'll put some specific questions at the end of this post, but I welcome any other advice too: Hank the Pet Sitter 4: Elmer the Very Sneaky Sheep kids book from the leading digital reading platform with a collection of 40000+ books from 250+ of the. So here is the build I'm trying to flesh out. The rest of the party has darkvision, so it would be nice if she had it too.So for the sake of the game, I want her to get "trap spotter" or some equivalent. There are a lot of traps in the module, but I don't want the players to be completely paranoid or it'll slow the whole game down.She can't really count on the other players to set her up for flanking positions.I'm not too worried about effectiveness beyond level 6.(The other characters are a fighter, a magus, and a witch.) Cat Collars, Leashes, Harnesses, etc.I'm trying to build a character for my daughter to run through the module "Dragon's Demand." She wants to try something sneaky (ninja or rogue), but not be too badly outclassed in combat by the rest of the party.Supplements & Health Care Expand child menu.
#Sneaky ninja dog skin
